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RTPatch Overview

Byte-Level Differencing

Features

What's New

17 Years of RTPatch

Platforms

RTPatch for Online/PC Games

RTPatch/Telematics

More Information

RTPatch for Online/PC Games

RTPatch is an industry standard tool in the PC/Online Game business, and is ideal for:

  • creating game patches that are reduced in size by 90-99%
  • distributing bug fixes, new levels, game modifications and feature additions
  • providing automatic game update
  • creating web-delivered and standalone EXE patch updates to meet the needs of both interactive updating, as well as archiving updates for years to come, and sharing with patch distribution portals
  • publishing patch files that are pirate- and crack-unfriendly - an RTPatch can only be applied to an unmodified copy of your game
  • reducing server load during peak hours, by reducing update size significantly

You are in good company:

The first PC Game user of RTPatch was id Software for DOOM. A partial list of users since, with more added every week:

2015, 3D Realms, 3DO, Acony Games, Activision, Apogee, Arcadia, Army Games, Asobo Studios, Atari, Bethesda Softworks, BioWare, Blizzard Entertainment, Bungie Studios, CCP Games, Cyberlore, DreamWorks, Electronic Arts, Ensemble Studios, ePLAYON, Gamania, Gas Powered Games, Gearbox Software, Gizmo Games, Gravity, Hi-Rez Studios, id Software, Invasions Interactive, Iron Lore Entertainment, KAOS Studios, KingsIsle Entertainment, KTH, Lead Pursuit, Liquid Entertainment, LucasArts, Maxis, Microsoft Game Studios, Midway Home Entertainment, Namco Bandai Games America, NC Soft, NCTrue, Ndoors, New World Computing, Norseman Games, Obsidian Entertainment, Origin, Pandemic Studios, PENTAVISION Entertainment, Raven Software, Red Storm Entertainment, Relentless, Rockstar Games, Sega, Sonic Ant, Sierra Entertainment, Sirius Entertainment, Stainless Steel Studios, Terminal Reality, TimeGate Studios, Ubisoft, WEBZEN, WeMade, Westwood Studios, Wolfpack Studios, Ymir Entertainment, Zenimax

 

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